Godot
Godot is a 2D and 3D, cross-platform, free and open-source game engine released under the MIT license. Godot's development was started by Juan 'reduz' Linietsky and Ariel 'punto' Manzur in 2007, with the source code being initially released in 2014, under the MIT license.
The name "Godot" was chosen due to its relation to Samuel Beckett's play Waiting for Godot, as it represents the never-ending wish of adding new features in the engine, that would get it closer to an exhaustive product, but never will.
Links
Documentation
Main Page
GDScript Reference
RichTextLabel's meta_clicked signal
Resources
Awesome Godot
Godot Recipes (for 3.x)
GDScript
Victor Karp's Godot Tutorials
Godot Custom Node: BoxCam2D
Godot 4 Roguelike Tutorial
Godot Shaders
Youtube
HeartBeast
Joe Bustamante
Godot Tutorials
Godot Clicker Game Tutorial